After a Peasant kills a farm building, that Peasant has gold harvested (bag of gold over shoulder animation) as if he mined it from a goldmine. How can I do this?
Replace the unit with another peasant with "Required animation names: walk,gold", then you can make a trigger cheking if unit in range of "your house" then add 10 gold and change unit to the normal unit. That is my idea.
Or just change the animation tag for that peasant. You could also base the house on the Goldmine model and change the model used to a house. Or last but not least. Give your house the "Goldmine Ability".
I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...