How do i make this spell work?

Squishinator

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I am trying to make a spell where when you cast breath of fire it will select a random unit out of the units affected and make all of the units suck into the selected unit at once. That is the part of the spell i am having trouble with. I am unable to even make them move.


And another problem is that whenever i cast a spell or something is targeted it makes a shiny whitish blue dot where the target point was. I dont know what could be casing it.

Thanks in advance.
 
Trigger:
  • Dark Ritual 1
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Dark Ritual (Death Knight)
      • (Level of Dark Ritual (Death Knight) for (Triggering unit)) Equal to 1
    • Actions
      • Unit Group - Add (Target unit of ability being cast) to DarkRitual_AffectedUnitsGroup
      • Set DarkRitual_TargetsAffected = (Number of units in DarkRitual_AffectedUnitsGroup)
      • Set DarkRitual_SelectedUnit = (Random 1 units from DarkRitual_AffectedUnitsGroup)
      • Unit Group - Pick every unit in DarkRitual_SelectedUnit and do (Actions)
        • Loop - Actions
          • Set DarkRitual_SelectedUnit1 = (Picked unit)
      • For each (Integer B) from 1 to 20, do (Actions)
        • Loop - Actions
          • Unit Group - Pick every unit in DarkRitual_AffectedUnitsGroup and do (Actions)
            • Loop - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Distance between (Position of (Picked unit)) and (Position of DarkRitual_SelectedUnit1)) Greater than or equal to 10.00
                • Then - Actions
                  • Unit - Move (Picked unit) instantly to ((Position of (Picked unit)) offset by 10.00 towards (Angle from (Position of (Picked unit)) to (Position of DarkRitual_SelectedUnit1)) degrees)
                • Else - Actions
                  • Unit - Remove (Picked unit) from the game
          • Wait 0.10 seconds
 
You can put wait inside loop of course, but need to be very careful.
Btw, you want to sucktion to be on all unit or 1 unit only?
 
Trigger:
  • Unit Group - Add (Target unit of ability being cast) to DarkRitual_AffectedUnitsGroup
That adds a single unit to the group.

I'm assuming "Dark Ritual" is a random name you used...

"Target Select" only works on a single target. You would need to build the unit group by checking units in <range> range and comparing if their X/Y fits in the Breath of Fire range. Then add the correct units into the group.
 
ya, darkritual is the name of the spell, i have a lot of variables to it helps me organize them. And is there a max number of variables? thanks for all the help btw
 
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