How do you rotate buildings?

Kitt

New Member
Reaction score
5
Ttitle explains itself, simple question. I can't seem to find a way to rotate buildings =/

Mrow.
 

Rad

...
Reaction score
228
You can change them through triggers, or in game constants (But that changes the rotation of ALL buildings)
 

Sargon

New Member
Reaction score
83
You can't.

Unless they're not actually buildings, but that can sometimes create problems. May not matter for your purposes, though.
 

Rad

...
Reaction score
228
Edit the model + pathing if its not square, otherwise no it wont show the rotated building upon placement
 
T

team.ism

Guest
Change the field 'Is A Building' to 'false' and you will be able to rotate the building. Not sure if setting that field back to 'true after rotation will keep the current rotation or reset it. Sorry.
 

Kitt

New Member
Reaction score
5
If you change is a building to false, then rotate it, then turn it to true, it does stay. However... the shadow is off. Looking for a work around, if there is none, i can always lvie without a shadow.
 

mase

____ ___ ____ __
Reaction score
154
Is it a unit building or a doodad building?

If its a doodad you can double click it and edit its rotation!
 

Rad

...
Reaction score
228
Well, seeming how you can uncheck 'is a building' and rotate it, obviously its not a doodad :p
 

Duwenbasden

Ver 6 CREATE energy AS SELECT * FROM u.energy
Reaction score
165
Why use triggers when you can change it before the game starts?

set "Stat - Is a building" to False

rotate your build, then set it back to true if you want.
 
General chit-chat
Help Users
  • No one is chatting at the moment.

      The Helper Discord

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top