I would like to know how to make spell which is like Shadow Priests spell in dota.
Unit casts a spell on target allied unit making it unable to die - it recives damage but its hp can't go below 1hp... has anyone any GUI idea ?
You should use a damage detection trigger, and set unit life equal to (1 + damage taken) when damaged, with the condition that the damage taken is greater than or equal to the remaining hitpoints.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.