Stormahawk
New Member
- Reaction score
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This is a trigger where two dialog boxes pop up at game start and do AR and Team pick (ffa or 2v2 or 6v6 options). The triggers for the modes work just fine. However, when I try to test this with more then one person, the AR dialoge box doesnt appear, only shows up for h half a second before team pick appears. In normal "test map" tests it works. Here are the triggers for it
The trigger itself is not jass. I need help to make this work.
JASS:
Dialog Setup
Events
Conditions
Actions
Dialog - Create a dialog button for ModePick labelled None
Set None = (Last created dialog Button)
Dialog - Create a dialog button for ModePick labelled All Random
Set AllRandom = (Last created dialog Button)
-------- Team pick --------
Dialog - Create a dialog button for TeamPick labelled Free For All
Set FreeForAll = (Last created dialog Button)
Dialog - Create a dialog button for TeamPick labelled 2v2v2v2v2v2
Set twoVStwo = (Last created dialog Button)
Dialog - Create a dialog button for TeamPick labelled 3v3v3v3
Set ThreeVSthree = (Last created dialog Button)
Dialog - Create a dialog button for TeamPick labelled 4v4v4
Set FOURvsFOUR = (Last created dialog Button)
Dialog - Create a dialog button for TeamPick labelled 6v6
Set SIXvsSIX = (Last created dialog Button)
JASS:
Welcome
Events
Time - Elapsed game time is 0.01 seconds
Conditions
Actions
Set Time = 1
Countdown Timer - Start Timer as a Repeating timer that will expire in 0.10 seconds
Custom script: call StartSound( gg_snd_ArrangedTeamInvitation )
Dialog - Change the title of ModePick to Pick a Mode
Dialog - Show ModePick for Admin
-------- hopefully this works --------
Wait 1.00 game-time seconds
Dialog - Change the title of TeamPick to Pick Team Setup
Dialog - Show TeamPick for Admin
Game - Display to PlayersPlaying for 60.00 seconds the text: |c00FFF500W|r|c00FF...
Game - Display to PlayersPlaying for 60.00 seconds the text: |c0056D0FFThe objec...
Game - Display to PlayersPlaying for 60.00 seconds the text: Map Created by: |c0...
Game - Display to PlayersPlaying for 60.00 seconds the text: Give us ideas and s...
Wait 65.00 game-time seconds
Game - Display to PlayersPlaying the text: Want to get ahead o...
Custom script: call DestroyTrigger(GetTriggeringTrigger())
The trigger itself is not jass. I need help to make this work.