Ioannes
Oh man, I shot Marvin in the face.
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At the end, the point is that the current selection of colours and shapes creates an atmosphere very different from that of Diablo 1 or 2.
Telling you off? Maybe because this thread is basically saying "The light in D3 is good, stop complaining, because your opinion is wrong" AKA: People have different opinions, yours isnt "the right one." (Theres no "Right" opinion)
Diablo 2 uses 2D sprites in a 3-dimensional world.
/argument
At the end, the point is that the current selection of colours and shapes creates an atmosphere very different from that of Diablo 1 or 2.
Yup, and that is somewhat what I said in the first post, but with another thin added:
Will that really stop it from being a diablo game?
Remove the "because your opinion is wrong".
There is actually some aspects of the game that I don't like either that some of you would probably love your pants of about
I have never said that my oppinion is the right one, this thread was created a very long time ago when I was sick and tired of everybody complaining about the colors, I really don't care anymore.
Will that really stop it from being a diablo game?
It will turn up like Metallica making a hip-hop album, Cheesy.
The colors are different.
The game is different.
Different doesn't mean bad.
Stop arguing.
Another thing to consider is that it's quite common for older games to just plain look darker as it allows for an easier use of the 256 color palettes and the lower resolutions during the time. As 32-bit color and 3D graphics emerged, it became easier to express a virtual world with more color variety. If Blizzard had the tools (or Diablo I and II were produced in this century), they could have been considerably lighter, just due to the technological differences. Good examples of this change from darker to lighter tones in games include the Fallout series and even StarCraft itself, if you ask me.
Besides, while I agree that there needs to be some contrast, and its good to have light to make the darkness more meaningful, how do you know these areas of light won't be far a few between?
All I'm saying is don't complain about a sandwich you want to eat but hasn't been made yet but you heard that there might be some bad things about it because its a new version of the sandwich.
Besides, while I agree that there needs to be some contrast, and its good to have light to make the darkness more meaningful, how do you know these areas of light won't be far a few between?
All I'm saying is don't complain about a sandwich you want to eat but hasn't been made yet but you heard that there might be some bad things about it because its a new version of the sandwich.
Or something like that..