http://vexorian.wc3campaigns.com/wc3...imizer3.7b.zip
I just want to know if it stills good, or now it is just crap.
I just want to know if it stills good, or now it is just crap.
If you want, I can teach you a few good ways to protect the map privately with some conditions ^^
However, I aren't sure if the ways are reliable
Message me if you are interested
And btw map optizmizer isnt so good, i can break it with one programme
you go online and search for it
In the internet it is common to break map optimizer protect and extprotect also
Deprotecting maps is very easy; just extracting code even easier.
The optimizer however, not only 'protects' the map from the vast majority, but as the name suggests, it also serves to reduce the file size of the map. The optimizer also renames functions and variables within the code to make it virtually unreadable, once the map is deprotected.
Vexorians Optimizer is the best map protector/optimizer out there.
The link I've post is correct?
The verorians optimizer has any bug or f*** any trigger?
Well, the Optimizer isn't so nice if you imported a good amount of .wav sounds.
but vexorian isn't easy to deprotect?
Cause I really don't know if I want a protected or unprotected map...
Cause I really don't know if I want a protected or unprotected map...
Why? Oo
IN other words...which map opt+prot I should use and how can I do that syntax thing?
But if someone really wants to edit your map... they can just extract the script and then import a modified version.