Making Spells scale with stats

Scotty

New Member
Reaction score
4
how would i trigger it so abilities scale with stats?

example:

Holy light heals target for 200 + 200% of your heroes intellect
 

Sgqvur

FullOfUltimateTruthsAndEt ernalPrinciples, i.e shi
Reaction score
62
Trigger:
  • Unit - Set life of (Target unit of ability being cast) to ((Life of (Target unit of ability being cast)) + (2 * (Real((Intelligence of (Triggering unit) (Exclude bonuses))))))


Where Triggering unit is the spell caster and "Target unit of ability being cast" is the targeted unit ofc : ))
 

FhelZone

Have a drink of a nice cold mellowberry juice!
Reaction score
103
I think it should have been include bonuses, exluding them would mean the green +number won't be counted. So having an item that gives bonus int won't affect the skill at all.
 
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