Need help in identifying units spawned with Pocket Factory ability

JuffoWup

New Member
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6
Hi all.

As the title states, I have trouble finding what trigger functions are required
to identify units spawned with Pocket Factory based ability. I know that it's not
"summoned units". Question is what is it ?
 

ManyTimes

I'm so lonesome I could cry...
Reaction score
293
There is no event (GuI) that refer back to the "Clockwork Gblin" nor the factory that produces it.

But you can always pick every unit of the type Glockw. G. after "Tinker" has started the effect of an ability, in this case, the Pocket Factory. And turn the trigger off when.... :)
 

JuffoWup

New Member
Reaction score
6
Won't work, as the time between ability is started and the unit is err... created causes the trigger not to recognize the unit. But I already found and alternative way to create what I wanted, although it's not perfect
 
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