Is it possible for a neutral hostile unit to essentially ignore an ordergiven by a trigger? If I ordered a unit to move to a point, is there a chance it would just decide to do something else halfway there? Something that's always bugged me. Thanks for any help ^^
Not sure but I've had the same experience, and not just with neutral hostile units. It seems that if an order cannot be completed, it is discarded and the default abilities take over.
Neutral hostile units and units owned by computer players are always controlled by a simple standard AI, even if no AI scripts are activated a certain minimum is always there.
If you dont want them to do anything just give them to a non computer owned player slot. Or make them ignore their "guard position".
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.