Party System Help?

XxShadyxX

I abused the rep system.
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81
Okay I am trying to make a party system.
A party system is a system then when a player "Invites" another player the player gets a dialog that says join or reject.
If the player pushes join the player joins the iniviting players party. But only the first person who starts inviting can invite more people.

Then a player can also leave a party. So on yea...

How would I code this? I tried making one but it sucks. Can someone help me out or help guide me through?
 

HydraRancher

Truth begins in lies
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197
Use leader boards and make "Clans" like in Animal ORPG except tweak it abit so only the "Starter" of the clan can invite.
 

XxShadyxX

I abused the rep system.
Reaction score
81
How do I do that?
Thats the thing how do I set the Party (player Group variable) and there is going ot be more than one party. I just can't figure out how to do this
 

HydraRancher

Truth begins in lies
Reaction score
197
hmm, heres a starter:
I am not experienced with leader/multiboards :( but you will require 2 more triggers to "Name" the clan and "Invite" players.

Trigger:
  • Test
    • Events
      • Player 1 (Red) types a chat message -Start Clan as an exact match
      • Player 2 (Red) types a chat message -Start Clan as an exact match
      • Player 3 (Red) types a chat message -Start Clan as an exact match
      • ----etc----
    • Conditions
    • Actions
      • Set Clan_Player[Player Number of (Triggering Player)] = (Triggering Player)
      • Game - Display to (All Players) (Player Name of (Triggering Player)) + has
      • started a new clan; he/she may invite you.
      • Add (Triggering Player) to Clan_Group[Player Number of (Triggering Player)]
 
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