I wonder if anyone else has come across this.
I create a unit, then apply a Generic expiration.
At expiration the unit dies and deals x damage to the surrounding area.
The expiring unit can be damaged directly (i.e. if my hero attacks it.) Any normal units that are in the damage area get hurt. Any units that have a generic expiration in the damage area does not get hurt.
Anyone know why this is and if theres a way to fix it so the expiring units damage any closeby units that already have an expiration?
I create a unit, then apply a Generic expiration.
At expiration the unit dies and deals x damage to the surrounding area.
The expiring unit can be damaged directly (i.e. if my hero attacks it.) Any normal units that are in the damage area get hurt. Any units that have a generic expiration in the damage area does not get hurt.
Anyone know why this is and if theres a way to fix it so the expiring units damage any closeby units that already have an expiration?