I was searching for a spell with a missile art that did damage to a unit. I found death coil, and since all the units on my map are not-undead it works fine. What doesn't work however is changing the "missile art" to "rexxar" (the axe). It simply doesn't show the missile! I also changed the art of the impact, instead of the green light i made it use the human_footman_blood found in "spawned effects", but it simply shows the green light anyway!
Is death coil "bugged", or is something wrong with using rexxar and footman_blood models in a spell?
Does anybody know a spell with missile art that just deals damage (or can be changed too only deal damage)?
I guess I could change acid bomb to match everything if it weren't for my unit already using the order ID of acid bomb ... also, acid bomb uses a buff, and even if you set duration to 0.01 it still shows it Oo. obviously this isn't much of a problem but It would be cooler if there wasn't the buff
Is death coil "bugged", or is something wrong with using rexxar and footman_blood models in a spell?
Does anybody know a spell with missile art that just deals damage (or can be changed too only deal damage)?
I guess I could change acid bomb to match everything if it weren't for my unit already using the order ID of acid bomb ... also, acid bomb uses a buff, and even if you set duration to 0.01 it still shows it Oo. obviously this isn't much of a problem but It would be cooler if there wasn't the buff