Removing Food and Wood= Problems?

MrApples

Ultra Cool Member
Reaction score
78
Ok, a long while ago, a guy decided Im gonna make a map with no food or wood costs(except for upgrades), add in dimplomacy, real world terrain, take out all the air units, and add alot of gold in. He named it World War 3.

Now I have been working with the World War 3 maps for some months now, I advertise my map is Balanced, but is it really?

People say that the Orcs are the strongest race(Due to Tuarens), and Im starting to think they might be right.

I need input on what the problems of just removing wood and food can cause, and how I could possibly fix it(By not adding it back in).

EDIT: There are no Air Units.

NOTE: Im more focused on the races being balanced.
 
If you can't figure the problem out you need to reconsider mapping at all...

On to the problem... even though this is stupidly obvious:

Removing wood and food meant that some units that had a low gold cost, and a high wood/food cost were suddenly MUCH cheaper than they were before. If you compared a units relative "output" (damage/spells/healing/etc) versus it's "cost" you would see the following:

Normal Game:

Output : Cost (basically the same ratio for all units, a little higher cost for a little less output as units get stronger.

When you remove wood/food:

The ratio of output:cost for a normal gold only unit does not change, but suddenly all other units have an ENORMOUS bonus to their ratio (output jumps compared to cost). So to make up for it, the units will need to cost more gold.
 
Well if they are big and slow, and theres units that can counter them it shouldnt be a problem. I can see having 20 tauren attack at once is kind of unfair, but same for chimeras and frost wyrms though. Pretty much any unit massed can be unfair, so thats why food was important. Its hard to balance things like that though as they are such different units... Take Command and Conquer Generals for example. Theres tanks, infantry and airplanes. The chinese have the Battle Fortress (Or whatever it was called...) that has high HP, damage, and two cannons. You can also put battle bunker on top. They can take on 3 standard tanks easy. It does have several weaknesses though, example airplanes strike fast and have 3 attack at once it might get one or two, but it still takes alot of damage. Also USA have laser guided missles for tanks, so a few rocket soldiers can counter it.

Ok Im going off track, taurens cant kill air units therefore just tell them to get air. Thats stills kind of gay though... But its not entirely imbalanced.
 
Oh Big Point! Theres no air either.

what666said, I have thought of this you don't have to be rude about it, but I haven't thought of a way to combine the missing wood cost, and the gold cost properly. Also the food cost is gradual with some races and dynamic with others.
 
Ok does anyone have any ideas on what the value of Wood/Food is in Gold, and how much cost I should decrease each unit by?
 
Well the value of wood and foodin gold is rather is really rather arbitrary, but I think it would be something like:

100 wood = 50 - 75 gold (I would use 70.)*
1 food = 20 - 50 gold (I would use 40.)*

A unit costing 100 gold, 200 wood, and 2 food would now cost about 320 gold.

Now that might need adjusting, so I suggest you make those changes, and then adjust the cost based on complaints. For instance, if the Tauren are still too strong you could either make them weaker, come up with something to help counter them, or increase their cost. Cost might not be the answer because this would make it harder to get Tauren and that might have negative results. Reducing strength would probably be the best.

*Others might have extremely different ideas on these values. In general wood is cheaper because it can be collected faster and is more plentiful; food is much more expensive because you have to build for it and normally there's a limit of 100 or so.
 
ANy more ideason the conversion rate, id need more opinions before I actually get started on balancing it.
 
I suggest too to make adjustments depending on the race.
Night Elfs can mine tons of lumber with no big effort, so lumber should matter less than in other races.
Undead also have a great advantage in lumber, because the unit that harvests lumber is also a melee one.
Lumber is very important for Orcs and Humans since they harvest it the same way.

pladams9 values would be Ok for Orcs and Humans.
Try reducing the numbers a little for undead and a little more for Night Elfs.

A similar thinking can be done with food, but I'm in a hurry :p
 
General chit-chat
Help Users
  • No one is chatting at the moment.
  • The Helper The Helper:
    News portal has been retired. Main page of site goes to Headline News forum now
  • The Helper The Helper:
    I am working on getting access to the old news portal under a different URL for those that would rather use that for news before we get a different news view.
  • Ghan Ghan:
    Easily done
    +1
  • The Helper The Helper:
    https://www.thehelper.net/pages/news/ is a link to the old news portal - i will integrate it into the interface somewhere when i figure it out
  • Ghan Ghan:
    Need to try something
  • Ghan Ghan:
    Hopefully this won't cause problems.
  • Ghan Ghan:
    Hmm
  • Ghan Ghan:
    I have converted the Headline News forum to an Article type forum. It will now show the top 20 threads with more detail of each thread.
  • Ghan Ghan:
    See how we like that.
  • The Helper The Helper:
    I do not see a way to go past the 1st page of posts on the forum though
  • The Helper The Helper:
    It is OK though for the main page to open up on the forum in the view it was before. As long as the portal has its own URL so it can be viewed that way I do want to try it as a regular forum view for a while
  • Ghan Ghan:
    Yeah I'm not sure what the deal is with the pagination.
  • Ghan Ghan:
    It SHOULD be there so I think it might just be an artifact of having an older style.
  • Ghan Ghan:
    I switched it to a "Standard" article forum. This will show the thread list like normal, but the threads themselves will have the first post set up above the rest of the "comments"
  • The Helper The Helper:
    I don't really get that article forum but I think it is because I have never really seen it used on a multi post thread
  • Ghan Ghan:
    RpNation makes more use of it right now as an example: https://www.rpnation.com/news/
  • The Helper The Helper:
  • The Helper The Helper:
    What do you think Tom?
  • tom_mai78101 tom_mai78101:
    I will have to get used to this.
  • tom_mai78101 tom_mai78101:
    The latest news feed looks good
  • The Helper The Helper:
    I would like to see it again like Ghan had it the first time with pagination though - without the pagination that view will not work but with pagination it just might...
  • The Helper The Helper:
    This drink recipe I have had more than a few times back in the day! Mind Eraser https://www.thehelper.net/threads/cocktail-mind-eraser.194720/

      The Helper Discord

      Staff online

      Members online

      Affiliates

      Hive Workshop NUON Dome World Editor Tutorials

      Network Sponsors

      Apex Steel Pipe - Buys and sells Steel Pipe.
      Top