I want to make a skill like thunder clap, but it also activates war stomp simultaneously. But this created errors as the followings doesn't work. (The war stomp didn't come up)
What is the solution?
Also... check the casting time as you may have removed the unit too fast... Try making the unit visible to see what happens to it.....
Ps: You damage action also damage allies jus so u know...
Instead of removing your unit, just Add Expiration Timer to (Last Created Unit).
This will remove your unit after x seconds, this way you don't have to worry about
multiple dummies and removing the right ones at the right time.
Yes, that works but if his Hero has 4 or more skills the hidden war stomp icon can push the other abilities' icons around. That, however can be fixed if you set the War Stomp's icon Art - Button Position - Normal (X) and Button Position - Normal (Y) to 2. (On both options)
Take a look at his trigger, he has 3 skill:
Earth Shock, DummySkillFerdo and warstomp <-- i think that is the same base spell
Earth Shock is his own spell, DummySkillFerdo is a spell added by trigger to triggering unit (the hero it self) and warstomp also a spell added by a trigger to his dummy. Then it could be Triple Shock not Double Shock, right.?
wirawiki, just do this :
Trigger:
Double Shock
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Double Shock <--- based on Thunder Clap
Actions
Set DS_Triggering = (Triggering unit)
Set DS_Point = (Position of DS_Triggering)
Unit - Create 1 Dummy for (Owner of DS_Triggering) at DS_Point facing Default building facing degrees
Set DS_Dummy = (Last created unit)
Unit - Add a 1.50 second Generic expiration timer to DS_Dummy
Unit - Add War Stomp to DS_Dummy
Unit - Set level of War Stomp for DS_Dummy to (Level of Double Shock for DS_Triggering)
Unit - Order DS_Dummy to Orc Tauren Chieftain - War Stomp
Custom script: call RemoveLocation (udg_DS_Point)
Sorry i kinda lazy creating the demo map, if i get your spell correctly the trigger above should be the same with your spell.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.