DragonBlade
Member
- Reaction score
- 0
i tried to make 1 but that dont work ( here is the trigger:
Trigger:
- test
- Events
- Time - Elapsed game time is 0.01 seconds
- Conditions
- Actions
- Set Temp_Group = (Units in (Playable map area) matching ((Terrain type at (Position of (Matching unit))) Equal to Village - Rocks))
- Unit Group - Pick every unit in Temp_Group and do (Actions)
- Loop - Actions
- Set TempPoint = (Position of (Picked unit))
- Set TempPoint2 = (TempPoint offset by 5.00 towards (Facing of (Picked unit)) degrees)
- Custom script: call SetUnitX(GetEnumUnit(),GetLocationX(udg_TempPoint2))
- Custom script: call SetUnitY(GetEnumUnit(),GetLocationY(udg_TempPoint2))
- Custom script: call RemoveLocation(udg_TempPoint2)
- Custom script: call RemoveLocation(udg_TempPoint)
- Loop - Actions
- Custom script: call DestroyGroup(udg_Temp_Group)
- Events