small thing

Ashcat

Hellooo
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I made it simple for you, there is more to this which is easy to learn yourself.

So for example, this would damage the single target of a spell

Code:
Unit - Cause (Casting unit) to damage (Target unit of ability being cast), dealing 500.00 damage of attack type Spells and damage type Normal

To damage an area, we do this

Code:
Unit Group - Pick every unit in (Units within 300.00 of (Target point of ability being cast)) and do (Actions)
    Loop - Actions
        Unit - Cause (Casting unit) to damage (Picked unit), dealing 500.00 damage of attack type Spells and damage type Normal

You can use conditions to specify if you only want to damage enemy units, or only mechanical units, ect.
 
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