T
tkal
Guest
I am new to this forum, so I dont know if this is a simple question or what not. I am trying to make a trigger set that will give you gas and ore equal to the value of whatever you destroy, buildings and units alike. I have most of this done. But I have been having a problem.
Conditions
Currnet player kills at least 1 Terrain Marine
Actions
Modify score for Currnet player: Add 1 Custom
Preserve trigger
Conditions
Current player Custome score is exatly 1
Actions
Modify resources for Current player: Add 50 Ore
Modify score for Player 1: Subtract 1 Custom
Preserve tirgger.
That is an example of what I have set up. The second trigger works just fine. But the first one, if Preserve tirgger is not there, the trigger is disable itself and it will work only once. If Preserve trigger is there then it will keep adding 1 to the Custome score thus triggering the add trigger indefinatly. If any one has a solution I would be most thankful.
Conditions
Currnet player kills at least 1 Terrain Marine
Actions
Modify score for Currnet player: Add 1 Custom
Preserve trigger
Conditions
Current player Custome score is exatly 1
Actions
Modify resources for Current player: Add 50 Ore
Modify score for Player 1: Subtract 1 Custom
Preserve tirgger.
That is an example of what I have set up. The second trigger works just fine. But the first one, if Preserve tirgger is not there, the trigger is disable itself and it will work only once. If Preserve trigger is there then it will keep adding 1 to the Custome score thus triggering the add trigger indefinatly. If any one has a solution I would be most thankful.