Stop Upgreading Spells

Just_kill

New Member
Reaction score
0
Does anyone know how to make the spells stop increasing level when you have upgraded them to level 5.
Trigger:
  • Animate Dead Level
    • Events
      • Unit - A unit Acquires an item
    • Conditions
      • (Item-type of (Item being manipulated)) Equal to Animate Dead
    • Actions
      • Item - Remove (Item being manipulated)
      • Unit - Add Animate Dead to (Hero manipulating item)
      • Unit - Increase level of Animate Dead for (Hero manipulating item)
      • Special Effect - Create a special effect at (Position of (Hero manipulating item)) using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl


That is just to show how I upgrade the spells.
 

Moridin

Snow Leopard
Reaction score
144
how about this?

Trigger:
  • If (All conditions are true) then do (then actions) else do (else actions
    • If - conditions
      • (Level of Animate Dead) for (Triggering unit) Equal to 5
    • Then - Actions
    • Else - Actions
      • Unit - Increase level of Animate Dead for (Triggering unit)


Replace your "Increase level of ability" line with that ^.
 
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