Terrain Limit

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Other then WEU, is there a way to disable Terrain Limit?
 
what you mean how high a hill can go?
if your talking about that
no

if your talking about cliffs
no

but you can set the cliff height when you make a new map
 
Or maybe you mean like how many diffrent terrain tilesets that can be used in a map?
-A tiny bit more info would be wonderful mate ;)
 
you mean changing the cliff tile?

or how many tiles you can put in your map
 
How many tiles >_> lol
I hit the max of 13, is there a way to remove that max?
 
darn, lol o well, hopefully my doodads will take away from that :p
 
Actually there is.

Download Jass New Gen and World Editor Helper. See Useful Tools section.

Then disable limits.

@Gameman: Learn some things before replying a definitive answer.
 
Run NewGen World Editor.
Move mouse to Grimoire menu.
Click Grimoire menu.
Click Enable no Limits.
Do de doodad dodo dance.
 
LOL I already have the newgen editor, disabled limits...
AND IT WON'T ME ME! [sad face] :eek:
EDIT
Oh, found a TileSet editor that came in the pack... and it... works...
 
you could open you map in WEU, do the tiles, then open it in the normal editor. (or you could use WEU)
 
WEU corrupts game files easily, so i really wouldn't want that.... :p
 
dude you shouldent try to disable tile limits because to much tiles can cause massive lag
 
YO! instead of just adding extra tiles, if its only a few areas you want to change you can do it through triggers. just set up a region and create a trigger for it something like this :


Code:
addsomedirt
    Events
        Time - Elapsed game time is 1.00 seconds
    Conditions
    Actions
        Environment - Change terrain type at (Center of Region 000 <gen>) to Barrens - Grassy Dirt using variation -1 in an area of size 10 and shape Square

It requires a bit of effort for complex areas but for big blocks of tile change it works quite well
 
It doesn't cause anymore lag that few tilesets, as they are loaded before the game actually begins. (true?, I guess so..)
 
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