The Spell Request Thread! (2nd)

Sajin

User title under construction.
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Another simple one :)
Based off a spell you can turn on and off like immolation


Armor Lock - You move 120 - 90% slower but take 25 - 50% less damage. Drains 1 mana a second

level 1 - Movement speed -120% Damage reduction 25%
level 2 - Movement speed -105% Damage reduction 37%
level 3 - Movement speed -90% Damage reduction 50%

eyecandy
Anything you think fits the spell :)

Notes
GUI and MUI please :) preferably using the GDD system if possible

please and thanks :)
 

skyblader

You're living only because it's illegal killing.
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159
Another simple one :)
Based off a spell you can turn on and off like immolation


Armor Lock - You move 120 - 90% slower but take 25 - 50% less damage. Drains 1 mana a second

level 1 - Movement speed -120% Damage reduction 25%
level 2 - Movement speed -105% Damage reduction 37%
level 3 - Movement speed -90% Damage reduction 50%

eyecandy
Anything you think fits the spell :)

Notes
GUI and MUI please :) preferably using the GDD system if possible

please and thanks :)

Another spell based off immolation? Note you can't have 2 immolation based spells on a unit.. If you want, I can do the mana buffering manually via triggers.
 

Sajin

User title under construction.
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Another spell based off immolation? Note you can't have 2 immolation based spells on a unit.. If you want, I can do the mana buffering manually via triggers.

both skills wont be on the same unit so i didn't think it would've mattered :) but if its easier go ahead :) as long as it can still be turned on and off like sprint :D
 

skyblader

You're living only because it's illegal killing.
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Oh yeah you might want to consider changing the movement speed decrease to something like -90 -75 -60 because anything above 99 means 0 movespeed. -100%+ = 0 movespeed
 

Sajin

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Oh yeah you might want to consider changing the movement speed decrease to something like -90 -75 -60 because anything above 99 means 0 movespeed. -100%+ = 0 movespeed

haha maybe you can make them move backwards then :D lol yea change it to -90 -75 -60 :)
 

skyblader

You're living only because it's illegal killing.
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Okay, completed Armour Lock. Hope you like it :thup:

Also, I made some minor changes for Sprint. Realised it could've gone wrong if the unit ran out of mana without deactivating.
 

Sajin

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thanks Mucho :D I would rep but i need to spread it out more :( also
lol at the sites security check. it told me to Repent Now lol
 

HydraRancher

Truth begins in lies
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Gahh I'm pretty terrible at making spells. Currently, it functions as wanted, but it will fatal error occasionally :p and sometimes leave lightning effects lying around. I think I'll leave this one. Sorry.
 

Sajin

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Dont give up keep tying ur best :) use the helper to your advantage :D also try lightning effects they're easier to get rid of :D or if your using dummy units set they're health regen negative and make it take as long as they're suppose to last to die :) thats all i can really suggest without seeing the code (even then I dont understand it too well xD)
 

Ayanami

칼리
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ohh like that, sry its for all unit inside the area, and can you make it last 5 second ?

Last 5 seconds? I thought the damage was instant? o.o

Gahh I'm pretty terrible at making spells. Currently, it functions as wanted, but it will fatal error occasionally :p and sometimes leave lightning effects lying around. I think I'll leave this one. Sorry.

Are you referring to Dark Grasp? No problem, I'll make it then.
 

Attachments

  • Armour Lock.w3x
    29.5 KB · Views: 344
  • Icy bolt.w3x
    31.1 KB · Views: 378
  • Sprint.w3x
    28.5 KB · Views: 350

Sajin

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Another simple one :)
based off rain of fire
Napalm: set selected area on fire for 10 seconds dealing 50 damage a second. After the fire ends or a unit leaves the initial fire they remain on fire for an additional 25 seconds dealing 10 damage a second.

eye candy fire? lol
Notes
please make it GUI / MUI and if you need to use a system try to use GDD (as i already have it implemented) but if you have to use an alternate system its perfectly fine :)

please and thanks :)
 

Whoareyou.

New Member
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Isn't that like Bat Riders spell in DotA. Like an area of effect that when he uses firefly (lets him fly and go on cliffs etc leaving a fire trail) units get more dmg?
 

skyblader

You're living only because it's illegal killing.
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It's actually very different. Batrider's fire fly doesn't damage after the unit leaves the area, and the one he requested doesn't deal extra damage etc.

I'll give the spell a go anyway :)
 

Sajin

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Isn't that like Bat Riders spell in DotA. Like an area of effect that when he uses firefly (lets him fly and go on cliffs etc leaving a fire trail) units get more dmg?

I wouldn't know, I dont play dota :) lol

It's actually very different. Batrider's fire fly doesn't damage after the unit leaves the area, and the one he requested doesn't deal extra damage etc.

I'll give the spell a go anyway

lol thanks sky sofar you've done all of my requests xD

was going to rep in advance but apparently i've "given to much rep in the past 24 hours" -.-
 

skyblader

You're living only because it's illegal killing.
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Aki15 said:
Nice, that's what i wanted ...
I need some more spells like that, but i'm not sure i can request them here?
Or can you work for me They are same as Ice one but other missile and effect !

If it's just some modifications, you can just change the model of the unit. Or some effect modifications, you can just leave me a pm as to where to modify :D

Else you can request it here so others can do it for you if I can't :thup:

Sajin said:
lol thanks sky sofar you've done all of my requests xD

was going to rep in advance but apparently i've "given to much rep in the past 24 hours" -.-
Heh, It's okay :)

Completed Napalm, do tell me if there are things I need to change :thup:
 

Sajin

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Nice, that's what i wanted :thup:...
I need some more spells like that, but i'm not sure i can request them here?
Or can you work for me :confused: They are same as Ice one but other missile and effect :D !

you can you just gotta wait until someone picsk up your spell (only post one at a time though :p)

Heh, It's okay
IS NOT D: lol
Completed Napalm, do tell me if there are things I need to change
Thanks Il check and see if anything needs changed :) proabaly not though lol

edit

Nope its perfect :) thanks sky :D +rep tomorrow xD

Another one btw
Camouflage - for 20/40/60 seconds you have 90% chance to dodge enemy attacks
notes. GUI/MUI :) GDD system if needed/possible
eyecandy unit turns 50% transparent

(btw if im an idiot and there's a skill you can edit(i tried evasion and nope :( ) to do this you can tell me lol)
 

HydraRancher

Truth begins in lies
Reaction score
197
Dont give up keep tying ur best :) use the helper to your advantage :D also try lightning effects they're easier to get rid of :D or if your using dummy units set they're health regen negative and make it take as long as they're suppose to last to die :) thats all i can really suggest without seeing the code (even then I dont understand it too well xD)

Well here's what I made. Isn't finished though.
 

Attachments

  • Dark Grasp.w3x
    19.5 KB · Views: 332
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