Trigger Help!

J

jMiLeS

Guest
yO sup. if ne of u hab played that map " Diplomacy " b4 there is dis trigger where when u capture ( build ne building near a doodad/beacon ) a capital u obtain dat countries ' Special Unit '. it would be nice if someone could tell me dat trigger. thanks for ur time.

-jMiLeS
 

Ilendil

Most Respected Former Admin
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You set a location for each doodad/beacon for each regular city and special doodads/beacons for the capitals.

Capital triggers I'm assuming would be based on the normal city triggers with an added switch.
I'm guessing it would look like this:

CONDITION
- Current Player brings at least 1 Building to 'Capital'
ACTION
- Set 'Capital1'
- Preserve Trigger

To replace these normal units with the special unit, you need to create a location that replaces those units.

CONDITION
- Always
ACTION
- Move location 'Capital1Spec' to 'NormalUnit1'
- Preserve Trigger

CONDITION
- 'Capital1' is set
ACTION
- Remove exactly 1 'NormalUnit1' from 'Capital1Spec'
- Create 'SpecialUnit1' at 'Capital1Spec'
- Preserve Trigger
 
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