Squishinator
New Member
- Reaction score
- 3
Here is my code, and it doesnt do anything.
Trigger:
- Sell Tower
- Events
- Unit - A unit Finishes training a unit
- Conditions
- (Unit-type of (Trained unit)) Equal to Sell Tower
- Actions
- Special Effect - Create a special effect at (Position of (Trained unit)) using UI\Feedback\GoldCredit\GoldCredit.mdl
- Player - Add (Point-value of (Triggering unit)) to (Owner of (Triggering unit)) Current gold
- Unit - Remove (Trained unit) from the game
- Unit - Remove (Triggering unit) from the game
- Set TrainedUnit = (Trained unit)
- Events