Ouguiya
New Member
- Reaction score
- 11
Hello everyone!
Today, again, I hope that someone of you knows the answer to a simple yet difficult problem.
For map testing purposes, it would be very nice to have additional players. They don't have to do anything, just standing around is fine. It just serves the purpose of testing if some variables and triggers work correctly.
The problem is that I cannot use computers for this job, since they have other uses and many triggers do not work if the player is a computer.
Which brings me to my question: Is there any program which allows to create a network game and insert one or more "virtual players" to test the map efficiently?
I also looked into running multiple instances of Warcraft and simply joining multiple times but this does not work, due to limitations in the network, and using multiple instances in Battle.Net would lead to a CD-Key ban.
Thanks in advance for any suggestions.
Yours,
Ouguiya
Today, again, I hope that someone of you knows the answer to a simple yet difficult problem.
For map testing purposes, it would be very nice to have additional players. They don't have to do anything, just standing around is fine. It just serves the purpose of testing if some variables and triggers work correctly.
The problem is that I cannot use computers for this job, since they have other uses and many triggers do not work if the player is a computer.
Which brings me to my question: Is there any program which allows to create a network game and insert one or more "virtual players" to test the map efficiently?
I also looked into running multiple instances of Warcraft and simply joining multiple times but this does not work, due to limitations in the network, and using multiple instances in Battle.Net would lead to a CD-Key ban.
Thanks in advance for any suggestions.
Yours,
Ouguiya