Zwiebelchen
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I've got this problem about creating a custom weather system.
It seems that applying weather effects by trigger to rects blocks/removes all other weather effects inside the rect area.
I tried bypassing that by creating 2 similar rects and applied only one weather effect to each rect, but it also didn't work. Only the first Weather effect actually worked.
Any solutions to this problem? I do not want to destroy & recreate the weather effects every time I want a change in weather, as this generates a short map freeze (of like 1 second).
It seems that applying weather effects by trigger to rects blocks/removes all other weather effects inside the rect area.
I tried bypassing that by creating 2 similar rects and applied only one weather effect to each rect, but it also didn't work. Only the first Weather effect actually worked.
Any solutions to this problem? I do not want to destroy & recreate the weather effects every time I want a change in weather, as this generates a short map freeze (of like 1 second).