that means your video card detail level is set too low to see the weather effects.
you need to check that your graphics settings are high enough in the game (see the video card options via the F10 menu)
since your using a school computer, they may not have purchased very good video cards there, in which case you should not expect to get high quality graphics in any game you play.
only ONE of the events listed has to become true for the trigger to fire.
For conditions:
ALL of the conditions must be true for the trigger to fire.
Allow me to attempt to make your thing work:
FIRST STEP: make a region of size 150 x 150 around the villager(male)019. Call it, say, 'villager_region'.
TRIGGER 1
event: [unit enters region]
A unit enters <villager_region>
action: [set variable]
set <within_range> equal to true [within_range is a boolean]
TRIGGER 2
event: [unit leaves region]
a unit leaves <villager_region>
condition: [integer comparison - count units in unit group]
number of units owned by player matching [boolean comparison - unit in region] <villager_region contains matching unit equal to true> equal to 0
action: [set variable]
set <within_range> equal to false [within_range is a boolean]
TRIGGER 3
event:
Player 1 enters chat message hi exact match
condition:
<within_range> equal to true
action:
do something
Sorry if it seems really complicated, but what you are (probably) asking isn't the easiest thing to do.
Tip: Get trigger 1 and 3 working first, worry about trigger 2 later on.
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.