i dont see why, it was called in the same method using the same variables and i checked the variable types, 1 worked but 1 did not, i eventually went another route, [ljass]call SetUnitState(this.node, UNIT_STATE_LIFE, 0.0)[/ljass] <- freehand probably got an argument wrong, but ya it was just meant to destroy the unit so it doesnt matter how it happened, either way thats a wierd ass bug
EDIT: this bug was due to a variable error in another line in the same loop, i had .base (the unit saved in the .baseInteger instance) rather than .baseInteger (the allocated instance for the base of that linked list)
apparently this is a bug with the syntax checker where it says it is the first line of the loop rather than the line it is actually in when referencing an incorrect variable type
Finally finding about some of the bots that are flooding the users online - bytespider apparently is a huge offender here - ignores robots.txt and comes in from a ton of different IPs
Ghan has said he has fixed this. Monovertex please confirm this fix. This was only a problem with people that had signatures in the upper levels like not the special members but the respected members.