[Spell Request] Air Raid

Happy

Well-Known Member
Reaction score
71
hi guys...

because it seems that im too stupid making this spell i ask you to make it...JASS or GUI doesnt matter...doesnt have to be MUI.

Air Raid :
The Tinker creates a big metal box that exist for 5 seconds. After these 5 seconds the box dies and 4 goblin zeppelins appear and fly around (center is position of the tinker and they follow like the locusts).Every 2 seconds these zeppelins let bombs fall down (means they just fall down where the zeppelin is at that moment). When a bomb touches the ground it explodes and does 2500 dmg and a 1 sec stun (250 AoE). After 60 secs the zeppelins fall down to earth and explode (5000 dmg ; 500 AoE).

the zeppelins DONT die if the tinker dies. they just fly around the last position of the tinker.

the zeppelins/bombs arent clickable or attackable.

please with effects.

thanks in advance...

greetz happy
 

HeX.16

Isn't Trollin You Right Now
Reaction score
131
Sounds Easy. xD not really. That was a lie it seems really hard.
 

Happy

Well-Known Member
Reaction score
71
i know xD i tried it many many times and im just too stupid/bad at spell making so i asked all the guys here because here should be some really good spell makers who are able to make it xD
 

Axe.killer

New Member
Reaction score
24
hi guys...

because it seems that im too stupid making this spell i ask you to make it...JASS or GUI doesnt matter...doesnt have to be MUI.

Air Raid :
The Tinker creates a big metal box that exist for 5 seconds. After these 5 seconds the box dies and 4 goblin zeppelins appear and fly around (center is position of the tinker and they follow like the locusts).Every 2 seconds these zeppelins let bombs fall down (means they just fall down where the zeppelin is at that moment). When a bomb touches the ground it explodes and does 2500 dmg and a 1 sec stun (250 AoE). After 60 secs the zeppelins fall down to earth and explode (5000 dmg ; 500 AoE).

the zeppelins DONT die if the tinker dies. they just fly around the last position of the tinker.

the zeppelins/bombs arent clickable or attackable.

please with effects.

thanks in advance...

greetz happy

Create a bunch of units when he uses spell with wander ability and region created with 500 area (trigger the bounds). Then "dummy" units with a special effect climbing down the Y axis (do this by changing unit property - fly height) in a for loop changing the position every .2 seconds (simulating movement downward) - Creating the effect that bombs are falling.
 

Seprest

New Member
Reaction score
15
axe.killer you're so wise. that bomb falling thing sounds good, I'll use that for stuffff

how do you only have 10 rep!
 

Kalder

New Member
Reaction score
1
Got it!... Kinda

Here you go i couldn't get the bomb drop animations to work i have it wait 0.10 seconds before changing that might be to fast but here you go customize as you would like. Criticism is welcomed because i've never done a complex spell like this.
 

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