Ability that using gold instead Mana Point

Kelvin87

New Member
Reaction score
14
Can somebody help me to find an ability that is using Gold to cast a spell (targeting unit, targeting ground or instant no target) in World Editor. Thx.


From:
Thelder Clan
 

Slywolf15

Member
Reaction score
5
Can somebody help me to find an ability that is using Gold to cast a spell (targeting unit, targeting ground or instant no target) in World Editor. Thx.


From:
Thelder Clan

Just set the manacost of the spell to 0 and try this trigger.

Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to YourAbility
    Actions
        Player - Set (Owner of (Triggering unit)) Current gold to (((Owner of (Triggering unit)) Current gold) - YourGoldCost)
 

Lightstalker

New Member
Reaction score
55
Just set the manacost of the spell to 0 and try this trigger.

Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to YourAbility
    Actions
        Player - Set (Owner of (Triggering unit)) Current gold to (((Owner of (Triggering unit)) Current gold) - YourGoldCost)

it would be easier to do ''Player - Add -GoldCost to Owner of Triggerring Unit current gold

Also, what if the player does not have enough gold? I think you'd have to add a if/then/else statement.
 

Slywolf15

Member
Reaction score
5
it would be easier to do ''Player - Add -GoldCost to Owner of Triggerring Unit current gold

Also, what if the player does not have enough gold? I think you'd have to add a if/then/else statement.

Ah you're right. Well I was just speeding through it lol Anyway,

Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts the effect of an ability
    Conditions
        (Ability being cast) Equal to YourAbility
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Owner of (Triggering unit)) Current gold) Less than YourGoldCost
            Then - Actions
            Else - Actions
                Player - Add -YourGoldCost to (Owner of (Triggering unit)) Current gold

That should be right.
 

Azlier

Old World Ghost
Reaction score
461
I believe there's a spell called Charge Gold and Lumber or something close. I don't know if you can change targeting like Channel, but you can set the gold and lumber cost of the spell. Try working with that.
 
S

SilentCombat

Guest
I believe there's a spell called Charge Gold and Lumber or something close. I don't know if you can change targeting like Channel, but you can set the gold and lumber cost of the spell. Try working with that.

edit: misread what you said, cant target ><

You can change the spell id like channel, but you have to use this as the event

Unit - A unit issues a order with no target​

instead of using unit casts ability.
Then for your if statement -- (issued order) Equal to (Order(yourSpellsBaseOrderID)
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
Ah you're right. Well I was just speeding through it lol Anyway,

Code:
Untitled Trigger 001
    Events
        Unit - A unit Starts casting an ability
    Conditions
        (Ability being cast) Equal to YourAbility
    Actions
        If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            If - Conditions
                ((Owner of (Triggering unit)) Current gold) Less than YourGoldCost
            Then - Actions
                [COLOR="Red"]Order casting unit to stop[/COLOR]
            Else - Actions
                Player - Add -YourGoldCost to (Owner of (Triggering unit)) Current gold

That should be right.

You forgot to make it to where it can't be cast if he don't got the gold.
 
S

SilentCombat

Guest
Just thought about it and what you could do is use the charge gold and lumber spell and after the player clicks the spell it swaps the ability out with one that can target(autoselect skill with forceUI). After the spell is done casting swap the ability back to the charge gold/lumber spell. Something you could try, don't know how well it will work.
 

dannyboydude

Ultra Cool Member
Reaction score
33
can i ask if u ordered it to stop but , it was an instant cast say war stomp what would happen?

because you cant stop casting it because its instant and its not channeled
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
no spells are instant, the trigger will be able to stop it before it casts.
 

Doom-Angel

Jass User (Just started using NewGen)
Reaction score
167
^ not with the event u used
only "Begins Casting" event is able to do that
 

Kelvin87

New Member
Reaction score
14
Well, thank you all for good advices. But, anyway, DotA has successfully done the code using gold to cast spell. (New Item System) :) Hmm....I think it is something that working on dummy items codes.
 

Dameon

"All the power in the world resides in the eyes"
Reaction score
127
^ not with the event u used
only "Begins Casting" event is able to do that


I didn't actualy post a trigger, I just added an action to one some one else posted.

Ps The event of the one I quoted

Unit - A unit Starts casting an ability

Ohh yeah I changed the event on it lol, I totaly forgot lol.
 

ThelderHong

New Member
Reaction score
0
There is a ability called "Charge gold and lumber" in Neutral Hostile section (Ability ID is 'AAns')
*Simple press Ctrl + F to find it
 

pongpong

Member
Reaction score
9
In shapeshifting spells, such as bear form and bird form, have an option that requires payment, which means must use gold and lumber. Maybe you can try to do something about it?
 

Kelvin87

New Member
Reaction score
14
That one is for Morphing ok!!!! This ability is not suitable on using as dummy spell!
 

ThelderHong

New Member
Reaction score
0
Yeah, although its capable of performing gold & lumber resource costing but morphing ability is more buggy for triggers.
 
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