Trigger Income and Ally system (was: I Need some Help!)

ADDE012

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Hi i am working on map called War Of Nagrandia. I got inspired by Luka_blight's Dark ages of warcraft And Augurs Azeroth wars. Now to come to the problem i have. I really need a income system based on azeroth wars income system and a gate system based on Azeroth wars/dark ages of warcraft and a ally system. Like you see i am pretty bad with triggers. If you wanna help just post the trigger here :D
 
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> income system based on azeroth wars income system
> gate system based on Azeroth wars/dark ages of warcraft and a ally system
Well, first of all some people have no idea what these systems do simply because they haven't heard of or played the maps. If you could give some more explanation concerning all those 3 systems then maybe someone would find a sollution to your problem and post triggers.
 

mordocai

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here is income, written freehand but youll get the idea
Code:
Events-
Every (the amount of time you want gold to come) seconds
Conditions-
Events-
Add to player(color of player) max gold+x(amount fo gold)
 

ADDE012

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> income system based on azeroth wars income system
> gate system based on Azeroth wars/dark ages of warcraft and a ally system
Well, first of all some people have no idea what these systems do simply because they haven't heard of or played the maps. If you could give some more explanation concerning all those 3 systems then maybe someone would find a sollution to your problem and post triggers.
Ok sorry i will give some more information. The Azeroth income system based control points ex. if i got like 1 control point and player 2 comes and destroys it he will gain control over it and so on and every control point will give 15 gold income per minute and the gate system is a spell that the gate have and when you use it the gate will open then the gate haves a spell called close gate and that spell closes it and the ally system is just a normal -ally (color) system
 

istar

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event - periodic time, 60 sec
action - pick every player and do
check number of control point
set player current gold = current gold+(control point number X 15)

event-unit uses ability
condition-ability is blah
action-destrutible, open/close/destroy gate

gate cant have ability unless its made into a unit, also, you cant command a unit that dont belong to you naturally
you can try make a lever instead
 

ADDE012

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event - periodic time, 60 sec
action - pick every player and do
check number of control point
set player current gold = current gold+(control point number X 15)

event-unit uses ability
condition-ability is blah
action-destrutible, open/close/destroy gate

gate cant have ability unless its made into a unit, also, you cant command a unit that dont belong to you naturally
you can try make a lever instead

Thanks for the income system and the gate will be player controled so it can have a spell EDIT::::: Sorry Istar but i couldnt understand the last part of the income system so if you could help me or some1 else can help me
 
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