Recent content by Agent HUNK

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    stupid AoS

    That's because the first Aeon of Strife was for Starcraft. ;)
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    "Nuclear Launch Detected"... A nuclear explosion

    Hi, me again, working on a Nuke spell. Hope you don't mind all these questions. When I'm done I'll do everything in my power to give back and help those who need it I swear. :thup: Anyways, the spell itself is done, based off Rain of Fire and a Nuke falls to the ground and explodes pretty...
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    Preventing a Unit From Attacking

    Romek and WolfieNoCT offer the the best way to get it done for attacking period. If it's to prevent teamkilling then you're best off with something like this. Events Unit - A unit Is attacked Conditions ((Owner of (Attacking unit)) is an ally of (Owner of (Attacked unit))) Equal to True...
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    Neck Snap Skill Help

    It still doesn't work. It seems to constantly think the unit isn't stunned, thus, it never gets cast.
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    Neck Snap Skill Help

    Yep, I need skill help again I know, I'm being a pest and all, but for each problem solved it's something I don't ask again as I learned what to do. :thup: Anyways, I have a skill that's only supposed to work if the unit is stunned. If not, then the caster moves to his own position and the...
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    Reflecting a targeted spell back at caster every number of seconds

    Correct. It has a 60 second cooldown. I'm hoping to make it so that if someone fires a targeted spell at the hero and it's not cooling down, it'll reflect the spell back at the caster, then commence the cooldown, where the spell won't work.
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    Reflecting a targeted spell back at caster every number of seconds

    I know, I'm a pain. But I'm completely lost on this one. Would anyone be so kind as to tell me what the trigger would be to get this to function properly? Thank you. ;)
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    Unit-Type comes within range of Unit-Type

    Nope, doesn't appear to exist.
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    Unit-Type comes within range of Unit-Type

    :) Looks like I qualify to bump this thread now. So, anyone have any idea on how to do this?
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    Would this spell leak?

    So if you have a point variable, always make a custom script to remove said variable?
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    Would this spell leak?

    How does it look now? EDIT: No need to be worried about the two units casting at the same time. It's specific only to one hero.
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    Would this spell leak?

    Well, thanks to the three of you for your time and for helping me cork the leak. I'll learn JASS bit by bit. :thup:
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    Would this spell leak?

    :P Just following advice. I know my way around the basics and maybe intermediate triggers, but I'm still a newbie in advanced.
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    Would this spell leak?

    This is how it looks now. Will it still leak?
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    Would this spell leak?

    Me again (hope I'm not becoming a pain.) I made a spell via triggers using variables, it works, but I can't help but feel it's leaking somewhere. I'd like to know if my gut's right or if it's all in my head. Here is the trigger for the spell, if it leaks, tell me where and how to fix it please.
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