Recent content by BeastRex

  1. B

    Custom Auras - Area Of Effect Help Please

    Hi thanks for response. But i'm sure there is also a way of increasing the visual size of the abilities, without scaling the model. I had it before by accident, and i didnt create a dummy to do it. Any ideas?
  2. B

    Custom Auras - Area Of Effect Help Please

    I dont know what options i had before, but a long long time ago, I made a 1000 range healing aura before the game errored and i lost my settings. and it simply scaled up the effect to match the size of the aura. I just do not remember what i did. Perhaps i did make a new dummy
  3. B

    Custom Auras - Area Of Effect Help Please

    Hi, thanks for reply, and yeah thinking on it i can.. But i know there is an option SOMEWHERE in the editor that toggles the sizing.
  4. B

    Custom Auras - Area Of Effect Help Please

    Hi there, i know i have done this before years and years ago, but i cannot figure for the life of me how it worked, and what i did. so help will be greatly appreciated I have a Hero unit. known as the Death Spire. Its base unit is a building and has the origin attachment location. The unit...
  5. B

    Custom map - absolute crashy messness

    its actually not the Bane thats the problem, if anything its the worker, as its when i tell them to build that it crashes, but i'll try both Okay, this is stupid, i think i've found the problem, it seems my worker had acolyte in its dependancies (even though i dont recall ever adding that)...
  6. B

    Custom map - absolute crashy messness

    Hi, basically i used to have a custom map, with my own race built with the undead army as a base. used to work fine, but never used the defeat conditions trigger. after reading that i COULD use the trigger, i added my homebase (Wolf Bane) to the gameplay constants, and added the equivalent...
  7. B

    Town hall problem

    Hi, i've got the exact same problem>.< i created en entirely new army, with 3 tiered homebase, units, spells, the works i have made the homebase a town-hall, mechanical, undead (copied and pasted from the Hal of the Dead-type field if i test my map from the editor, the message doesnt...
Top