Well, I'm not planning to translate myself. I just wanted to know if an unprotected map is required for map translation or not. If you can translate it without unprotecting then it's fine.
Well I found a solution for those want to do this. Use this program to extract an AVI file which looks just fine. If you're worried about quality then just use uncompressed. I used it and it worked fine. Then use photoshop to import Video Frames to Layers and then u can save it as GIF. it's that...
Hi, I'm having problem exporting an animated .gif file from models in wc3. The problem is that when I extrat the .gif file the colors are messed up. Well most of the image becomes grey for some reason. I don't know why this is happening. Any suggestions?
example:
no i mean i doubt you will have to write local hroup g = CreateGroup() in custom script to make a group variable local do you? cuz for unit u write local unit udg_unit
Hi, sry I really want to do this quick so I don't want to go search for tutorials.
just want to know what is the custom command for local variable unit group?thx
Lol, I know I've been trying to figure out why they get experience from allied units. it's nothing default so it should be somewhere in the triggers that allows this but I have no idea :( and there about 10k line of jass which I didn't do :(
Ah then no I don't want that to happen. Is it possible to do it with tigger?
something like:
unit dies
triggering unit is a structure
if the hero belongs to player 1-10 the hero won't get experience.