It doesnt work for any model.
For example i'm using the brown barrel. Painted it red it worked but then suddently one day it stopped working.
It shows the color in the world editor but when i test the map it's the plain old color :S
Hello! I've got a problem with Tinting Colors.
It worked before but now for some reason it doesnt work.
Lets say I have a unit with tinting color Red:255 Blue:0 Green:0 but it still shows the original color.
Why is this happening or is there any option to enable it or disable?
Hello.
I've been trying to make a Boss Reset Trigger that sets the health of the boss to 100% and pauses any timers running if there are no players in the region.
It works. But lets say for example that one timer is set on 30s and pauses at 8s.
When i engage the boss again and the timer...
Hello! I've got a question on how you would make a trigger that would work like this:
Unit A attacks an unit
Add buff [insert name] which increases attack speed by 60%
And after 3 attacks or the duration runs out remove the buff
Thanks in advance
Hi, I got a spell which is supposed to do xx damage over xx seconds and then deal xx damage after a timer has run out.
And when the timer runs out the unit targeted by the ability is supposed to be thrown up in the air and then down to the ground after 1 second. Similar to the stone giant...
Hi, in my trigger i've encountered a problem Windfury Haste
Events
Unit - A unit Is attacked
Conditions
(Unit-type of (Attacking unit)) Equal to Enhancement Shaman
Actions
If (All Conditions are True) then do (Then Actions) else do (Else Actions)...
Hi, I've encountered a problem with a spell i'm making. I'm trying to make the spell Riptide from WoW http://www.wowhead.com/spell=61299 and i'm using these triggers, Riptide Heal
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal...
Hey, I'm wondering if there is an action or event if a unit dodges an attack? Or if someone else knows a way, If you need to use somekind of system or Jass you dont need to bother post it because it's probally to complicated for me :o