Recent content by FlameSoul

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    Ask for help/ideas on making good naruto spell pack

    OK, I'll need someone who is good at modelmaking and wants to do this. Of course, all the credit concernig the models will be for him. I think that once the model is finished and good enough, it will be uploaded so that everyone can use a really good model and thank the author. Now, who...
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    Ask for help/ideas on making good naruto spell pack

    I have the idea of getting a really good Naruto model set and doing the spells just like they look in the anime, but the first thing I need to decide on is which way should I take with Oodama Rasengan. You'll see, trouble is you have to be coherent with the following picture so I don't...
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    What's the difference between JASS and New gen JASS

    I just don't get it. I've been looking at the files and seen there are some MPQs but my question is: Is there any real difference in "the languge" or most of things I write in New Gen JASS will work in JASS and it is just a bunch of debugging tools? If there are any differences in the language...
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    Tutorial Expert spellcrafting with KT2 and GT

    Very good tutorial. Even touhgh I've never written anything in JASS I've been able to understand everything (I think knowing assembler C and C++ might have helped a lot, but still the tuto is really clear). I think I will try doing this now onwards, because it is clearer to me and more flexible...
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    Naruto Fuuton:Rasen Shuriken (Sennin mode)

    LoL, didn't notice that. That happens due to building the code "on the go". :P Thanks.
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    Naruto Fuuton:Rasen Shuriken (Sennin mode)

    I've been working for a while on this spell and it's nor finished neither clear enough in my opinion and it isn't perfectly timed also. I've been able to deal with basic stuff from this, like the animation, "throwing" a dummy unit and make it disappear when it arribes at it destination, but it...
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    Importing DoWhile action on GUI

    Let's see if I can make this clear enough. First, i want to create a "C like" DoWhile JASS function, it should be used like "Do multiple actions while condition(=True)" After that, i want to put that function in the world editor GUI so that i can select DoWhile like every other trigger...
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