Recent content by Freespace03

  1. Freespace03

    Tying a variable to a unit-type?

    I will try this, thanks.
  2. Freespace03

    Tying a variable to a unit-type?

    Is it possible to get a specific variable using the unit-type of a unit? I'm trying to do something like this: Cast a spell Damage is calculated by the power of the spell multiplied with a value in a string array. The string is determined by the target's unit-type. The array is...
  3. Freespace03

    Trouble recognizing a variable

    Wow, thanks, both of you. (!) Much appreciated.
  4. Freespace03

    Trouble recognizing a variable

    Anyone who has got any suggestions ? This has been bothering me for some time now. ;_;
  5. Freespace03

    Trouble recognizing a variable

    Before destroying? I've tried that, but it didn't work, unfortunately.
  6. Freespace03

    Trouble recognizing a variable

    Hi everybody I've made this and can't seem to make Warcraft recognize the "SpectateModifier" variable, meaning I can't destroy the visibility modifier in another trigger. Is the issue visible in the trigger below? Any help and info is greatly appreciated. Vision Events Unit - A...
  7. Freespace03

    Item with Feedback + Illusions = Problem(s)

    Yea that would also work. Didn't think of that. (:
  8. Freespace03

    Item with Feedback + Illusions = Problem(s)

    Aw, thanks ! (edit: Ugh, that's one ugly smiley)
  9. Freespace03

    Item with Feedback + Illusions = Problem(s)

    It worked, thanks a lot Narks! The AI heroes wont be an issue.
  10. Freespace03

    Item with Feedback + Illusions = Problem(s)

    That will make it unselectable, right? Increasing the cooldown past the image duration would work, though it'll be my last option. Thanks.
  11. Freespace03

    Item with Feedback + Illusions = Problem(s)

    Yea I tried that but it didn't work. As posted above I found out that only a recast of Mirror Image causes the items to drop. Apparently that doesn't count as death, for some reason.
  12. Freespace03

    Item with Feedback + Illusions = Problem(s)

    I've previously checked the gameplay constants, but found nothing. Removing the item wont work seeing as purge is used a lot in what I'm making. Unfortunately, not giving the item to the Blademaster isn't a possibility. I just found out that the item isn't dropped when the illusion is killed...
  13. Freespace03

    Item with Feedback + Illusions = Problem(s)

    It's set to undropable. (edit: And not dropped on carriers death) No matter the settings on the items, when an illusion dies, the item's dropped.
  14. Freespace03

    Item with Feedback + Illusions = Problem(s)

    A lot to type, so it's presented in keywords for your comfort: Made an item w/ Feedback. (BurnItem) Blademaster's illusions also burn mana using BurnItem. Created a trigger that replaces the illusions' BurnItem with an identical one without Feedback. Trigger works, but the replaced items...
  15. Freespace03

    Checking allies in a region

    Thanks a lot Komagtion!
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