the rip skill lasts 12 secods, where does it say it lasts 30 sec? this skill its supposed to last 12 seconds, and in those 12 seconds proc 4 times (1 time every 3 sec). thats why i used 3 seconds on the "wait" action, unless im missunderstanding something
ok, theres a problem with that trigger, i saw it, and i made it just as you told me to, but when the skill its supposed to finish damaging (or healing with negative numbers) the objetive, it doesnt stop, and it continues making damage/heals infinitely.
this is the trigger
Traduce
Hi, i would really love some help with how to make a trigger like this. I want rejuvenation for example to heal a plus based on the intelligence of the hero every 3 seconds as the skills works.
for example: rejuvenation heals X damage plus Y damage (based on intelligence) every 3 sec. for 15...
i can't find this triggers:
(Custom value of (Killing unit)) Equal to (==) 10
unit kills unit
Multiple FunctionsIf (All Conditions are True) then do (Then Actions) else do (Else Actions)
:S
i'd like it to be automathic, so i don't have to click every unit that kills X units, that's why i want it this way... so could anyone quote me the trigger, i just don't idea from where to start :S
thx for the help people =) i'd better go with the variable idea, i don't want to lose the mana system, =) i already did the variable, but i don't really know the meaning of "array" english isn't my first language, even speaking it well i have limitations lol.