Recent content by HeX.16

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    Heroes of Newerth

    Why dont we have a HoN thread, are there no players left anymore =(
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    [Freeware]Lemmingball Z

    Cmon... Bump
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    [Freeware]Lemmingball Z

    Ok ive found another awesome game, i suggest everyone to try it atleast once. Version 8460 Version 8623 Alpha(Newer) Lemmingball Z is a Dragonball Z based game but feats things also found in lemmings games, like destructible arenas. Also all of the fighting area can be blown up. It...
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    Need Spell idea . . .

    Maybe Nature and Poison Arrows too? Fire - Damage over time gets old maybe burn down trees? Ice - Slow and freeze are over done. Slippery terrain makes target slide uncontrolled WIll post as i think of them.
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    Concerning Bots and Dummy Casters

    After creating the dummy add this line AI - Ignore (Last created unit) Guard Position
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    problem with my damage system

    Well learn to code then you can say what and what doesnt leak. Also Custom Values are fail, use an indexing system. Also systems should be written in Jass or vJass for efficiency. I noticed multiple Floating texts that use unsaved variables which you dont clear so they leak. If you cant...
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    problem with my damage system

    80k chars and it will almost certainly need to be rewritten, ub3r fail. It leaks like a sieve. Also its completely inefficient there are a few damage systems rather use those.
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    Y hello thar, i thought you left for a second. Noticed you havent been online in a while.

    Y hello thar, i thought you left for a second. Noticed you havent been online in a while.
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    I personally am playing Mount&Blade Warband Its awesome you should try it.

    I personally am playing Mount&Blade Warband Its awesome you should try it.
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    Why did you -rep me =/

    Why did you -rep me =/
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    Converting VB.NET to Delphi

    Anyone know how i can translate my VB.NET code into a Delphi project?
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    specific unit respawn

    If its a unit If its a hero
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    "Quiting games... nah" lol'd Ive watched how your status has been changing xD

    "Quiting games... nah" lol'd Ive watched how your status has been changing xD
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    Can anyone give some tips on how to make fortresses?

    It should block as size increases IF you set the pathing size too, but i would use pathing blockers its easier and nicer.
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    Bump map

    Shading Black "distant' parts darker and lighten up "closer" places
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