This trigger is sooo broken. However i want to have a trigger that instantly moves the created unit to a point, like a battle arena. And I want it to work for all races.
Team one unit spawn-move
Events
Unit - Any Unit creates a unit with ability Any or behavior Any
Local...
I'm creating a spell Which does more damage the bigger the difference between the attacking unit and the attacked units mana:
Oversmart
Events
Unit - A unit Is attacked
Conditions
((Attacking unit) has Oversmart ) Equal to True
Actions
Trigger - Add...
Hi all helpers!
I'm trying to make a hero ability that makes the hero slide at the movement speed of 600 and and for 4/5/6/7 seconds. (dependable on the skill level)
The hero's movement animation is also playing while sliding, like he's is moving at 600 ms, and he can stop and turn around...
"That" unit? what are you talking about, if you're going to start threads you should be more exact about what you are talking about..
These kind of threads are not OK...
The |c"00"ff0000
The first 0's must be f's as they respond to the text's trancparency, you have selected total transparency with red?
It's like invisble red :P
Just change it into |cffff0000 (thup)
If you want to change colours in OE, you need the |r after the selected text to be...
It's a hero spell, which slows the AS and MS for 4 seconds:
Level 1: -10AS% -5MS%
Level 2: -20AS% -10MS%
Level 3: -30AS% -15MS%
Level 4: -40AS% -20MS%
And as example level 4 hits two times within 2 seconds.
The total slow is now
40 / 2 + 40 = -60AS%
20 / 2 + 20 = -30MS%
And after...
Hope this will help :thup:
The Spawn_timer is a variable with the type of timer, and the Initial value as New Timer (default)
Start Timer
Events
Map initialization
Conditions
Actions
Wait 0.01 seconds
Countdown Timer - Start Spawn_Timer as a One-shot timer...