no this is not possible, since w3 supports only 12 players in one game (doesnt matter who controls them)
but, you could use neutrals for spawns, however triggering them is kind a "hard", and also you will loose the possibility to have neutrals on the map
how do you know that he wont steal it :P
nope,
when it randomed #2 and after that #1 the 3rd random was not #3 as it should be, but #2 again
and this means, that random used here is not correct, someone should fix it
@Jeroen
everyone will control only one hero or more?
replace all these lines
Set Random_Count = (Random_Count - 1)
with this
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
Random_Count Equal to 0
Then - Actions
Do nothing
Else - Actions
Set Random_Count =...
chain heal with procing rejuvenation
events - unit starts the effect of an ability
conditions - check the ability //it should be a single target spell !no chains!, e.g. healing wave but with 0 bounces
actions
- set TARGET = targeted unit of ability being cast
- for each integer 1 to {number of...
phantom strike
events - unit starts the effect of an ability
condtions - check the ability
actions
- move casting unit instantly to position of target unit of ability being cast
- create 1 dummy for owner of casting unit
- add bloodlust to last created unit //you have to modify bloodlust to do...