Request Mortred phantom strike & chaos strike GUI trigger

hiyazaki09

Member
Reaction score
0
i want to request mortred phantom strike
and chaos strike thats is a blink strike that has random dmg

chaos strike
lvl1 randomly strike 50 to 100 dmg
lvl2 randomly strike 75 to 150 dmg
lvl3 randomly strike 100 to 200 dmg
lvl4 randomly strike 150 to 250 dmg

thnxs:thup:
 

Nherwyziant

Be better than you were yesterday :D
Reaction score
96
For the Chaos Strike

Trigger:
  • Lightning Effect
    • Events
      • Unit - A unit Starts the effect of an ability
    • Conditions
      • (Ability being cast) Equal to Chaos Strike
    • Actions
      • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
        • If - Conditions
          • (Level of (Ability being cast) for (Triggering unit)) Equal to 1
        • Then - Actions
          • Set Integer_X = (Random integer number between 50 and 100)
        • Else - Actions
          • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
            • If - Conditions
              • (Level of (Ability being cast) for (Triggering unit)) Equal to 2
            • Then - Actions
              • Set Integer_X = (Random integer number between 75 and 150)
            • Else - Actions
              • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                • If - Conditions
                  • (Level of (Ability being cast) for (Triggering unit)) Equal to 3
                • Then - Actions
                  • Set Integer_X = (Random integer number between 100 and 200)
                • Else - Actions
                  • If (All Conditions are True) then do (Then Actions) else do (Else Actions)
                    • If - Conditions
                      • (Level of (Ability being cast) for (Triggering unit)) Equal to 4
                    • Then - Actions
                      • Set Integer_X = (Random integer number between 150 and 250)
                    • Else - Actions
      • Unit - Move (Triggering unit) instantly to (Position of (Target unit of ability being cast))
      • Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (Real(Integer_X)) damage of attack type Spells and damage type Normal


Give more details about the spell!!!!

Not everyone plays DOTA!!!!!

READ THE FORUM RULES!!!!
 

Laiev

Hey Listen!!
Reaction score
188
is the random damage your only difficult part?

just create a variable of type integer <you don't need it, just to make more easy to edit> and put "random integer between x and x'

or do what Nher say xD
 

Dirac

22710180
Reaction score
147
OMG WHAT A WAY TO TRIGGER

Random number between (25 + (25xlvl of ability)) and (50 + (50xlvl of ability)) gives sames result as your long useless trigger
 

hiyazaki09

Member
Reaction score
0
Nherwyziant phantom strike

Phantom Strike
Teleports to a unit and attacks it. Gains 100% attack speed for 3 seconds while attacking that same target. Maximum of 4 attacks.
Level 1 - Teleports to the target unit, and recieves increased attack speed.
Level 2 - Teleports to the target unit, and recieves increased attack speed.
Level 3 - Teleports to the target unit, and recieves increased attack speed.
Level 4 - Teleports to the target unit, and recieves increased attack speed.
• Casting range: 700/800/900/1000
Mana Cost: 50
Cooldown: 30/20/10/5

its a blink strike that has no dmg but 100% mortred dota skill
 

kaboo

New Member
Reaction score
45
Code:
[COLOR="Red"]phantom strike[/COLOR]
events - unit starts the effect of an ability
condtions - check the ability
actions
- move casting unit instantly to position of target unit of ability being cast
- create 1 dummy for owner of casting unit
- add bloodlust to last created unit [COLOR="Blue"]//you have to modify bloodlust to do your willing[/COLOR]
- order last created unit to bloodlust casting unit
- add expiration timer to last created unit
- set PHANTOM = casting unit
- set REMAINING_ATTACKS = 4
- turn on phantom strike attacks

Code:
[COLOR="Red"]phantom strike attacks[/COLOR] [COLOR="Blue"]//initialy off[/COLOR]
events - generic unit is attacked
conditons - attacking unit equal to PHANTOM and REMAINING_ATTACKS greater than or equal to 1
actions
- set REMAINING_ATTACKS = REMAINING_ATTACKS - 1
- if REMAINING_ATTACKS is equal to 0
  - then remove buff BLOODLUST from PHANTOM
-turn off this trigger

@Laiev
thx for that :)

Code:
[COLOR="Red"]chaos strike[/COLOR]
events - unit starts the effect of an ability
condtions - check the ability
actions
- move casting unit instantly to position of target unit of ability being cast
- if lvl of ability is equal to 4 
  - then deal (random number between 150 and 250) damage to targeted unit of ability being cast
  - else deal (random number between (25+25*lvl of ability) and (50+50*lvl of ability)) to targeted unit of ability being cast
 

Laiev

Hey Listen!!
Reaction score
188
Laiev which of the chaos strike trigger should it use
Nherwyziant or kaboo:)

Well, this is your choice, but i like more the Kaboo, more easy and in the post he show all the blinks types (of dota)

just remember, if you'll use the blink from Nherwyziant (i think i write right lol if not, sorry) you can fix that trigger like Dirac say

Dirac: OMG WHAT A WAY TO TRIGGER

Random number between (25 + (25xlvl of ability)) and (50 + (50xlvl of ability)) gives sames result as your long useless trigger
 

Laiev

Hey Listen!!
Reaction score
188
Nherwyziant use a very old method to do spell in level.. like "if spell is level 1" then say 'i am level 1', "if spell is level 2" then say 'i am level 2', what i mean is, today we can make spell more fast and easy, also soooo much fast and efficient then before....
 
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