Recent content by kasilopana

  1. kasilopana

    Can't use unit variable in "Within Range" event :S ?

    I'll try that :D I'll get back to you in a sec!
  2. kasilopana

    Can't use unit variable in "Within Range" event :S ?

    Well hello there! I got a problem! Die Potato! Events Unit - A unit comes within 50.00 of Peasant 0000 <gen> Conditions Actions Unit - Kill PlayerUnit start camera Events Map initialization Conditions Actions Unit...
  3. kasilopana

    Training Unit Instant Spawning =D [Help]

    Alright, I'll try that :D - Still a newbie when it comes to the editor, but im def learning ;D
  4. kasilopana

    Training Unit Instant Spawning =D [Help]

    How Do I change it so when a unit is being trained he is instantly trained? Stats - Build Time [1] Am I able to change that to 0 somehow? Or any other way? This is my trigger Red Summon Monster Events Unit - A unit owned by Player 1 (Red) Finishes training a unit...
  5. kasilopana

    Spellbook Question

    I think this might help. http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=34530
  6. kasilopana

    Trigger Problem [add gold to killing unit?]

    Doesn't work ;S Must be the "Killing Unit" trigger that doesnt refer to the player killing a destrctible :S
  7. kasilopana

    Trigger Problem [add gold to killing unit?]

    Hm. Ok. My trigger looks like this now: Smooth Stone Events Destructible - A destructible within (Entire map) dies Conditions (Destructible-type of (Dying destructible)) Equal to Smooth Stone (Owner of (Killing unit)) Equal to Player 1 (Red) Actions...
  8. kasilopana

    Trigger Problem [add gold to killing unit?]

    Hey Everybody. I got this trigger i can't really figure out. Here's the triggers: init Events Time - Elapsed game time is 0.01 seconds Conditions Actions Set smoothstone = (Random integer number between 1 and 10) and Smooth Stone Events...
  9. kasilopana

    Trigger Problem [Losing 50 gold]

    Headhunter Events Unit - A unit enters HeadhunterHERO <gen> Conditions (Owner of (Entering unit)) Equal to Player 1 (Red) (Player 1 (Red) Current gold) Greater than or equal to 50 Actions Unit - Kill (Entering unit) Unit - Create 1 Troll...
  10. kasilopana

    Trigger Problem [Losing 50 gold]

    E'llo! I'm making a trigger. When a unit enters a region, he should be killed, and a new unit should be replacing him, with the cost of 50 g.. I just cant figure out how to make him lose the 50 g ;( Here's the triggers: player red gold Events Time - Every 0.20 seconds of...
  11. kasilopana

    Add ability when in a distance to unit

    Can't find the "Unitgroup - pick every unit of type" Be more specific please..
  12. kasilopana

    Add ability when in a distance to unit

    Heya ;) I want to make it so when my hero is in a distance of 1.0 to a specific unit owned by player 0 the Hero gains a specific ability, and the unit is being killed.. Like an item you run thru, which adds an ability.. How is that made? Have been trying for hours now.. =)
  13. kasilopana

    Building "foundation"

    Well.. Should be a tab called: Momement - Pathing Footprint - Placement There you should be able to add how big the actually footprint should be. How to add another texture under the structure I dont know Though.
  14. kasilopana

    Add ability to Unit using Triggers

    'Ello =) I want an ability to be add'ed when a specific unit is killed. This is my current trigger, but I cant seem to see why the ability wont be add'ed to the attacking unit. Anyone? =) Events Unit - Any Unit is attacked Local Variables Conditions (Unit...
  15. kasilopana

    Any Danish dudes? =)

    Hey everyone! - I would like to learn how to use Starcraft 2 GE prober, but I can't seem to xD - therefore I'm looking for some people from Denmark who might teach me in Danish, or might tell me online etc. etc.. ;b - Send me a privat message ;b <Kasilopana>
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