Hello forum, I've been lurking for about a week and registered the other day. Time to start contributing. But, in order to do that I ask for some help. Here goes:
Think of halo, where you can get inside a vehicle, one person does the driving, the other person does the turret shooting.
* I have...
I take it you already tried opening that map and seeing how its done?
try deprotecting it? find the triggers with the key-word multiboard. Find everything you think belongs to it and post it here and I will try to convert it to GUI if you can't.
Unless you understand jass. lol then you could...
Can any one explain this?:
else
// Unrecognized key - ignore the request and return failure.
return null
or this?:
WESTRING_UEVAL_UHOT=Hotkey
eval hotkey?
or this?
ESC Hotkey=512
that was from hotkey file...
thank you your the only one who is directly answering my question.
But I was asking about hotkeys that you press for spells etc. Where are the events for those? (you showed me arrow key events...)
WESTRING_UEVAL_UHOT=Hotkey
eval hotkey?
ESC
Hotkey=512
// Trigger Non-Variable Types - Utility...
err.. did you try changing the trigger like I posted? I changed them anyways taking into consideration that the -cs "bug" was on purpose. So try it out and tell me what happens. (make a backup of your triggers, that way you can just restore it if it doesn't work without manually reverting every...
Final Answer to Multiboard wars fix use this:
ShowHideMultiboard
Events
Player - Player 1 (Red) skips a cinematic sequence
Player - Player 2 (Blue) skips a cinematic sequence
Player - Player 3 (Teal) skips a cinematic sequence
Player - Player 4 (Purple) skips...
can you send me the map?
Im going to be editing this post as I add changes I would make.
move:
Set ScooreBoard = (Last created multiboard)
up right after you create the multiboard
then change every (last created multiboard)
to
(ScooreBoard)
Move:
Set CreepKilled[(Player number of...
K. I have found a Very featured use for your code.
Setup:
Map with built in name spoofer (yes it works)
Save code system that uses playernames for verification.
Problem:
Anyone can use your code if they spoof your name.
Fix
Modify save code to use a password provided by user instead...
Bump Guess not. Does anyone know where I can get such a system? I have used search but my search terms vehicle system doesn't return anything meaningful.
Update:
((IGNORE(((
Okay now supports name spoofing in game (like the game tremulous)
Which I'm sure breaks any sort of save system the uses names to encrypt. Users could use anyone else's code. But if this map does reach a level of using such a system then it will implement a password feature...