still doesn't work... i set it to 5 sec past game start...
maybe i should put some neutral creeps there... and set that
once they are dead they are re-spawned as some other monsters?
or should i just make a passive ability to them...
ressurection after 5 minutes... full hp and mana... no...
kay... i'd like a neutral creep spawn / respawn ... such as in dota...
but without that function jiberish
...
Neutral Spawn Types
Events
Conditions
Actions
Set NeutralCreepCount = 3
Set NeutralTypes[1] = Peasant
Set NeutralTypes[2] = Footman...
just make a ... unit which you won't use... a soul or something like that
give it a normal ability to have a inventory (hero) ... that will make it a patron
next... make it move speed = 0 ... so it doesn't move...
make it invulnerable... so it can't be killed...
set he's range so that from...
what is the max map size?
i accidentaly,
because of lots of music in it
reached a 100 MB size! :D
i've heard that if you can put map into campaign type
then you can make it bigger...
possible?
need help?
do I have to cut out the good custom music out of the game?
Initialization
Events
Map initialization
Conditions
(Color of Player 1 (Red)) Equal to Red
(Color of Player 2 (Blue)) Equal to Blue
(Color of Player 3 (Teal)) Equal to Teal
(Color of Player 4 (Purple)) Equal to Purple
(Color of...
How do I change the song
on the loading hold
you know where people wait for the map to load
after which it probably says click
so you could enter map
(most times waiting for other players)
is why I want to put a song in there...
I had it working before
but for some reason it no longer...
what trigger should I write so that the ones that are in team wouldn't be capable of killing each other
... or should I just add for example cannot attack undead... so that both players undead couldn't kill each other...
though they won't kill their own units that way... which is bad
so what...