multiple winning/loosing triggers
I need to figure out how to make this work: When Force 1 brings an item back to base they win, which works allready (will the other force automatically be defeated?) .
I also want to trigger that if their Town Hall is destroyed they loose and the other force...
Multiple winning/defeat triggers: HALP! :(
I need to figure out how to make this work: When Force 1 brings an item back to base they win, which works allready (will the other force automatically be defeated?) .
I also want to trigger that if their Town Hall is destroyed they loose and the...
I want to achive victory when a item is equipped at the end of the map, I tried different triggers I found here but somehow it does not seem to work. Could someone post a working trigger, please? :)