Recent content by Vnbear

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    Minigame Jungle Race 2

    [BUG]After the unit "two become one" (banshee) possesses another unit. It will not disappear when the possessed unit dies and a new unit is spawned.
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    Plzz help me a little again...

    http://www.thehelper.net/forums/showthread.php?t=57748&highlight=item+stack
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    true strike only when targeting one unit?

    The attached file is what i could do best for you.. There are however some problems there.. 1. After casting the spell on target unit, units that attack the targetted unit will miss on the first attack before "never missing" on the remaining of their atatcks. 2. The units that became "never...
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    My math fails, help with jump spell, please!

    Not sure if this is what you wanted.. Bullet of Fire Periodic Events Time - Every 0.01 seconds of game time Conditions Actions Set BoF_Point[3] = (BoF_Point[1] offset by (BoF_Offset - (BoF_Offset / 40.00)) towards (Angle from BoF_Point[1] to BoF_Point[2])...
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    Moving an illusion instantly

    This method only works if only one unit can cast this spell... You need to set a point variable for Target point of ability being cast and Turn on another trigger That trigger should be: Untitled Trigger 001 Events Unit - A unit enters (Playable map area) Conditions...
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    Dummy unit problem

    Actions: -Set Variable. Change variable to point1 and the right hand side to the point that you want. Set Point1=<position of entering unit> Create 1 <your dummy unit> at point1 Add <Polymorph> to <last created unit> Order <last created unit> to <Human-Sorceress...
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    How do I say this as a trigger? Quick question.

    Untitled Trigger 001 Events Conditions (Number of units in (Units in Region 000 <gen> matching (((Owner of (Matching unit)) Equal to Player 1 (Red)) and ((Unit-type of (Matching unit)) Equal to Footman)))) Equal to 4 Actions
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    Berserker's call

    Berserkers Call Events Unit - A unit Starts the effect of an ability Conditions (Ability being cast) Equal to Berserker's Call Actions Set BCallUnit = (Triggering unit) Set BCallPoint = (Position of (Triggering unit)) Unit - Create 1...
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    How many heroes should an AoS have?

    The more the merrier :D No one likes to play the same hero over and over again for a long period of time. Variations make games more interesting.
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    make a unit to a hero

    Please use the search function. To make unit into hero, you cant do that. All you can do is to change the model of the unit to a hero. Vice versa for hero to unit.
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    Unit Group Leak Question

    Close Gate 1 Events Unit - A unit leaves Gate 1 <gen> Conditions ((Triggering unit) belongs to an ally of Player 1 (Red)) Equal to True (Number of units in (Units in Gate 1 <gen> matching (((Matching unit) belongs to an ally of Player 1 (Red)) Equal to...
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    Trigger a dummy to cast an ability?

    . This is how u pick closest unit with GUI. I just ripped this part off my own map...but this is not made by me, i just adapted and changed it.
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    Ability to base off

    You can order 2 dummy units to cast a spell with buff like inner fire on both the caster and the target through triggers.
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    Quest Log

    Use the action Quest-Create in the trigger editor
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