In my map, I have gone into player properties, and changed red to a computer player, and blue to a user controlled player however when I test the map, I control red, and blue is computer controlled... any ideas?
is there a condition that only allows the action to be done if all of my events are complete?
Zombie attack survivor 1
Events
Destructible - Elven Gate (Horizontal) 0001 <gen> dies
Unit - A unit enters spawn 2 room 1 <gen>
(both of these should be complete before...
Where do i begin.
i am making a zombie game out of the world editor utilities, and i am trying to find a system that works the same way as the call of duty games (minus the repair animations). when i try to place a gate under the doodads and destructibles, the zombies sit outside of the gate...
Im trying to make it so the only way you can earn gold in my map, is to build a gold mine, and every couple seconds it gives you gold. i have done this with triggers, however, when i tried to add an upgrade and tested it, it continued to do the level 1 gold mine gold give me the same gold as before.
to those of you that have played X hero seige.
in the game there is a segment in which you can fight a "hero image" of your hero.
i am wondering how i can reproduce this in the world editor. :confused: