Search results

  1. D

    Realy nice creep respawn!

    Revival System Events Map initialization Conditions Actions Unit Group - Pick every unit in (Units in (Playable map area) owned by Neutral Hostile) and do (Actions) Loop - Actions Set Integer = (Integer + 1) Unit -...
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    ORPG! Making it :P

    Alright! So the thing Is that i started to work on this OPRG just for fun and It's going well! Made some Heroes, Spells, dungeons, items, Recipies and all sorta things! The maps Looks is just about done (Missing units and mby som NPC that im gona create l8er) It's like 70% of the work left...
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    Attaching weapon

    Well... Can't figure out how to get this to work! :O Have this cool RPGVillager that i downloaded.. and when trying him out I noticed that he attacks like he carries a weapon (Even tho he doest).. So I'm thinking, Let's import a weapon for this guy! :O So i Import this small Axe for him...
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    Cinimatic aint working

    Start Copy Events Unit - A unit enters Region 000 <gen> Unit - A unit enters Region 001 <gen> Conditions Actions Cinematic - Turn cinematic mode On for (All players) Cinematic - Turn on letterbox mode (hide interface) for (All players): fade out...
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    Creating Heroes and Spells

    So I am creating an ORPG and I'm simply rly bad at creating and balancing Heroes and hero spells... So if anyone wanna Join me in creating It... Send me a Message :)
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    Help me trigger this :O

    So when a Unit enters Region 01 I want every1 in region 02 to move to center of region 01. When they move i want the screen locked on all moving units. I don't want them to be able to move the characters.
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    Help with trigger

    Well... So I have a trigger that makes it so when u write -yes a Units "Specefic sea Giant" is ordered to move to a region... problem tho ;O After going a wile the Unit turns around and goes back... Probebly a realy easy fix, hit me! :D Thanks before hand
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    Sended Dirrectly to Vualt

    If a Unit Picks up an Item when he has full Inventory the Item is sended DIrrectly to His Vualt. How would that trigger look like? :O
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    Help

    Start Exp Events Unit - A unit Dies Conditions (Unit-type of (Dying unit)) Equal to Spider Crab Shorecrawler (Unit-type of (Dying unit)) Equal to Makrura Prawn Actions Hero - Add 1000 experience to (Killing unit), Show level-up graphics It...
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    Multi Shoot and Trap

    Wanna Create a Multi shoot for a Marksman and Traps for a Hunter Trap You put a Trap on the ground and when an Enemies Steps on it, Its get Damaged or something... like in WoW Multishoot Passive Spell that make the Marksman shoot at more then one Target in Range.
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    Pets spell

    Rly Simple... A want to make a Trigger that does so you can only have one summoned unit of the same kind. Like if I summon a "Water Element" and then i summon another water element, but when i do the the first water element is Removed/killed.
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    Bosses Can't be stunned or Morphed!

    Alright, Making an ORPG map! Theres ofc dungeons and bosses... Problem is that when u play more then 2 players u can Stun the bosses Timedly and he wont hit a single time if mana dont run out... So i need something to put on them that makes stunning and morphing Impossible :D And i know...
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    Paladin Spells

    Alright, So in my ORPG that im making, a Swordsman can become Paladin, Tanker and warrior. And when i tried it with people they always complain over the paladin cause its rly boringing... (The paladin has arthas customs spells.... only better and the ulti ress Heros) So I thought i do something...
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    PvP arena

    Creating an PvP arena in my ORPG! And I need Ideas for how to make it more fun... Like powerups, Or fire that u lose hp when standing in, or like that when u enter u get 5 times more Health so it will take longer.... stuff like that. Like, Do you guys think it would be fun if there are Creeps...
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    Like Dota

    Making an ORPG map! Want to have like a Battle ground where its like DoTa. Units spawning on 2 diffrent sides Clashing in the middle. 3 towers intill u reach the "Acient".. how do i Make this?
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    Revive Spell

    Making a Palladin that is gonna have an Revive spell! Tried just making the normal revive spell work on heros... Dont know whats wrong but it didnt work... so i Tried doing it with trigger... This is what i have Paladin Ress Events Unit - A unit Begins casting an ability...
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    Roar

    Roar doesn't work! I simply wanna have a spell that gives you and your allies in range bonus in armor and health reg... but the shiat doesnt work! When i klick on it nothing hapens... Battle Roar
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    Help me with my trigger

    I am creating a dungeon were you enter a place and a wave starts... I tried fixing it but something isnt working. Please take a look at it :) Road to Lord of all Bandits Events Unit - A unit enters Region 051 <gen> Conditions ((Triggering unit) is A Hero) Equal to True...
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    PvP arena

    Alright, I am Wondering how to create a PvP arena. Like you go inot a normal teleport and your instantly placed at an Arena. At the arena there is no Allys or anything... You know what I'm talking about. Please help ^^
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    Vision

    Shared Vision Events Player - Player 1 (Red) types a chat message containing -vision as A substring Player - Player 2 (Blue) types a chat message containing -vision as A substring Player - Player 3 (Teal) types a chat message containing -vision as A substring...
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