ok thats weird then. because my trigger does not always work properly.
it takes somethime wrong terrain type or returns the wrong type.
I dont thave the map on this pc. will post the trigger when i can
not region, i want for the terrain type.
i got terrain types stored in variables.
into an array taketerrain and returnterrain variable.
but those 2 bug somethimes and take older or incorrect terrain types so they change to a wrong type of terrain type.
so in that case i have to destroy the...
I already tried to find this on web and this site.
I also checked This
But somehow i cannot find where i can destroy terrain type variables.
My map is leaking alot with this so i need a destroyer to anti leak it.
Does anyone know this custom script command?
Call...
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Edit#
Correction i think i solved the problem.
I found out that wc3 cannot have more then 5758 loops per milisecond
So i added a waiter instead and it loops the trigger now. It takes about half a second to change the map.
Tough i seen jass codes do it instant.
SOLVED
Hello i got trouble with my looping trigger for my map.
While Looping trough every tile it simplies checks if the terrain value is some type and if yes it makes it to the new one that is given.
I have tried search other global transformers and i only found 1 in jass. which was unchange able...
I have createn a simple system in which it suppose to change all the tiles within the region to a specific terrain type.
Somehow the tiles are only changed on a single line (X)
The hight however (Y) does not continue after 1 square.
Terrain change
Events
Time - Elapsed game...
it are much triggers?? if not much can you post some of them??
human mistakes is most detected by other humans.
you dont detect own made mistakes so often or fast ;p
Events
Time - Every 0.50 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in Region 4 matching (((Owner of (Matching unit)) Equal to Player 1 (Red)) and ((Issued order) Not equal to (Order(attack))))) and do (Actions)
Loop -...
i made it 512 x 512
but this was because it was neccecary for the loading screen background.
now i resized it with irfan vieuw to 128 x 128
and it became from 750 kb to 50 kb
And it worked thanks +rep
you can change the fog of the game, but this is global used for all players.
i think you need a filter
Cinametic --> advanced filter, Fade Filter
and make it so that it is for **% transparant.
but i think this is global based aswell
I succesfully made a background for my loadingscreen by reading one of the tutorials of this website.
but i cannot find anywhere how i create this background for the discription??
with discription i mean: when you select the game out game list it displays the minimap of the game. but i...
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#edit
i tested it a few times with checking if they are in the group or not.
and it seems it fails removing them from the old group and adding them to the new group fails.
Actions
For each (Integer A) from 1 to 3, do (Actions)
Loop - Actions
If (All Conditions are...
are you sure? these spots never change.
group[1] moves to West region 1
group[2] moves to mid region 1
[3] east 1
[4] west 2
[5] mid 2
[6] east 2
[7] west 3
ect.
i dont see why i should remove location since it must be always the same.
the point is that they swap the units between...