Hi guys. I'm so sick of the clickity click of GUI. So i decided to learn JASS.
I made this trigger (Not my first JASS trigger). I Have no idea why WE won't let it work... So uh, here it is:
function Trig_Infernals_Conditions takes nothing returns boolean
return true
endfunction...
Hi again.
I have this trigger and have no idea why the text won't display in-game. here it is:
Red Wins
Events
Conditions
Actions
Set Temp_Force = (All players)
Game - Display to Temp_Force for 30.00 seconds the text: |cffFF0000Red Team|...
Player Group -...
Hi again! :)
Just wondering if I'd have to make a trigger so that my units become opaque. I wanna make them look ethereal but not actually be. It'd be really handy if there was a spell that could make them about 50% opaque, but i don't think there is.
Also, I have this trigger that half works...
Hi all :). Been trolling here a LOT, so i thought i'd ask a quick question.
I know ethereal units can't attack, but, I kinda need them to haha. My idea is, AoS style map (how original), but for every unit that spawns an ethereal copy spawns as well. Normal units can attack normal units and...
OK, I have an item that when I use it I get a spell. But when I get it again I want it to level up my spell. How should I go about this? I cant seem to figure it out.
I was thinking maybe:
event - unit manipulates item
condition - Item-type of manipulating item = rune of [spell]
action...
I downloaded a pack of models and am trying to import them, but it dosent seem to work for me. These files dont have a .blp, they are just .mdx. I can open them in a viewer and they look great! But when I put them in the editor it DOSENT WORK!!!! :banghead:
I've looked at the tutorials that...
I was just wondering if there is an ability that could make a melle person into a ranged person... or vicea versa. Like if I make a peasant hold a bow could I make him ranged? Or even give him the archers animation?
I havent searched this but if you can find a link to a place that has the...
Here is the trigger i need help with...
Command Point Capture Score
- Events
Unit - Circle of Power (large) 0000 <gen> Changes owner
- Conditions
- Actions
- If (All Conditions are True Then do (Then Actions) else do (Elese Actions)
- If - Conditions
(Owner of Circle of Power...